Thousand Ant

Table of Contents

I work with Thousand Ant and create educational videos/technical scripts to explain new tech and features for their end users.

Thousand Ant

At Thousand Ant, I had the opportunity to create technical demos demoing some techniques game developers can use in their games with Unity.

Flocking with the C# Job System

Flocking with the C# Job System

C# Job System: Using DOTS with Managed C# APIs

C# Job System

Unity Technologies

Kart Microgame

My team and I were responsible for updating Unity’s Kart Microgame to match more modern arcades. Some features I contributed to the project include:

  • New game modes
  • Mobile WebGL optimizations for low end phones
  • ML Agents integration (check out the video below)

Asset Store Link

ml-agents

Open Projects Devlog

Animation

animation-spotlight

Tutorials

Bolt

bolt

Adaptive Performance

adaptive-performance

Physics Optimizations

physics-optimization

Shader Graph Feature Video

shader graph

Editor Scripting with UI Toolkit

ui toolkit

Scriptable Objects Tutorial

scriptable objects

Kart Microgame Updates & Video

In addition to writing the script for the video and providing the screen capture, I also updated and trained the official ML agents for Unity’s Kart Microgame update. ml agents

Device Simulator

device simulator

There are more videos coming and I will update this when Unity officially publishes the videos!

Genvid Technologies

Genvid provides a streaming engine solution to help interface Twitch viewers with the game they are viewing by allowing interactions between the viewers and streamers through customize interfaces!

genvid-sdk-1 genvid-sdk-2 genvid-sdk-3 genvid-sdk-4

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