At Thousand Ant I had the pleasure of creating many videos and technical demos for Thousand Ant, Unity, and Genvid Technologies. Here is a growing list of all of the video content I have worked on for the aforementioned companies.
Table of Contents
- Thousand Ant
- Unity Technologies
- Genvid Technologies
Thousand Ant
At Thousand Ant, I had the pleasure of being able to create a demo of how developers
can integrate Unity’s C# Job System and introduce unsafe
code in these videos.
Flocking with the C# Job System
C# Job System: Using DOTS with Managed C# APIs
Unity Technologies
Kart Microgame
My team and I were responsible for updating Unity’s Kart Microgame to match more modern arcades. Some features I contributed to the project include:
- New game modes
- Mobile WebGL optimizations for low end phones
- Optimized a 35ms runtime on Samsung S6, iPhone6s, & Google Pixel 1 to 18 ms
- Please visit the link here to test the game on mobile
- ML Agents integration (check out the video below)
Open Projects Devlog
Animation
Tutorials
Bolt
Adaptive Performance
Physics Optimizations
Shader Graph Feature Video
Editor Scripting with UI Toolkit
Scriptable Objects Tutorial
Kart Microgame Updates & Video
In addition to writing the script for the video and providing the screen capture, I also updated and trained the official ML agents for Unity’s Kart Microgame update.
Device Simulator
Genvid Technologies
Genvid provides a streaming engine solution to help interface Twitch viewers with the game they are viewing by allowing interactions between the viewers and streamers through customize interfaces!