UGUIDots is an on going project to convert Unity’s default UI to a data oriented compliant system. The system is meant to augment on top of Unity’s UI.
Currently, the only features supported are:
- Simple image rendering
- Text rendering
- Render orders
- Static Analysis for batching
- Button States
- Button closing
- Image Effects interfaced with Universal Render Pipeline Shaders
- Scaling & Anchoring
- Text support through char pointers